Four Leadership Experts Offer Master Class for Montréal Gaming Industry Leaders

By: PRLog
PR Log - Feb 25, 2013 - Sponsored by TECHNOCompétences, Leading Creative Teams for Productivity, Innovation, and Happiness takes place Friday, March 1 at the offices of CRIM. A few cherished spots may still be available:

http://www.technocompetences.qc.ca/formation/plancours_4v...

Experts Jason Della Rocca, Scott Crabtree, Clinton Keith, and Christopher Avery explore with local leaders the themes of teamwork, productivity, innovation, and happiness.

Jason Della Rocca is known in Montréal as the co-founder of Execution Labs (http://executionlabs.com/en/), a first-of-its kind hybrid game incubator. As former executive director of the International Game Developers Association (IGDA) Jason was honored with the inaugural Ambassador Award at the Game Developers Conference. He was named to Game Developer Magazine’s “The Game Developer 50,” a list which profiles 50 of the most important contributors to the state of the game industry.

According to Scott Crabtree “We all have the potential to be happy at work, and happiness helps us do better work.” Scott is the Chief Happiness Officer at HappyBrainScience (www.HappyBrainScience.com), and formerly led the design and development of video games. Through keynotes, workshops, coaching, and consulting, Scott is empowering individuals and video game and technology companies to apply findings from cutting-edge brain science to boost productivity and happiness at work.

“Scott's work at Blizzard Entertainment has been exemplary! We use him to bring brain science and the science of happiness to our game developers. Scott's classes are consistently rated highest across our studio because the content and his delivery are simply top notch.
- Julie Farbaniec, Manager, Learning & Organizational Development, Blizzard Entertainment

Clinton Keith (http://www.clintonkeith.com/) is an independent Scrum, Agile and Kanban trainer and coach.  Clinton has over 20 years experience developing and directing games such as Midtown Madness, Midnight Club, Smuggler's Run and Darkwatch. As the CTO of High Moon Studios he introduced Scrum and other agile methods to the video game industry ten years ago, authored the book of "Agile Game Development with Scrum” and trained developers at over 100 video game studios.

“Clinton is a very dynamic and entertaining instructor that can captivate an audience’s attention.  Having an interesting instructor that can also be funny and do a lot of group activities is essential when having to be in a class for 7 or 8 hours.”
- Shirley Stevenson

Christopher Avery (http://www.christopheravery.com/) supports leaders, teams, and organizations worldwide in accelerating performance while increasing personal freedom, choice, and power. He developed the Leadership Gift -- the world’s first and only how-to approach for understanding, taking, and teaching personal responsibility. His book "Teamwork Is An Individual Skill" describes the principles. He lives in Comfort, Texas, not far from Austin.

"Over the last year 350 people in 9 countries have become way more productive than we ever imagined they could be. Our agile processes are successful primarily because everyone takes ownership by understanding and practicing the Responsibility Process Christopher Avery taught us. Today we produce twice the software with half the headcount."
-Judith Mills, Vice President Product Eng. Ops., CDC Software, Atlanta, Georgia

TECHNOCompétences, the Sector Committee for the Information and Communication Technology Workforce is funded by La Commission des partenaires du marché du travail (Emploi Québec).

CRIM is an IT applied research centre that develops innovative technologies and know-how in collaboration with its clients and partners. CRIM transfers these technologies to Quebec’s leading businesses and organizations, helping to increase their productivity and competitiveness, both locally and globally.

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